I’m part of the Generative User Interface team (also known as Playground) at Nothing, where I explore how AI can make digital experiences feel more human. I love working on projects that fuse technical creativity with an understanding of how people think, interact, and feel.
Developing generative widget platform (V0 for personal widgets) using Node.js/Hono backend with RPC for API type-sharing, and browser-based React Native compilation with Android API shims for real-time widget preview. Currently developing agents capable of generating user interfaces aligned with Nothing’s design language
Full stack engineer working on app’s migration from Ruby on Rails to a TypeScript, Node.js, and GraphQL stack. Involved in improving overall app performance implementing caching layer, pagination, improved type safety, and streamlined authentication flow.
3D Model viewer for the web - built with react, nodejs & hono, drizzle and postgres.
Concept of future AI powered devices - prototyped in nextjs, typescript, ai-sdk.
Coffee social app - little to show here, in development with react native, typescript backend.
WebGL shader for converting images into a cathode ray tube shader style.
Commissioned project for idleverse.app, a shader to generate a planet terrain.
Commissioned project for up and coming architect (my sister).
Lots of shaders and fun 3D interactions.
Feel free to reach out to me at harrisryder321@gmail.com. My code is on Github.